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Forums › Rules & Mechanics › Pathfinder › Playtesting › Playtesting Archive › PsiEx - BETA - Blasting Wilder
PsiEx - BETA - Blasting Wilder
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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 05:41 PM
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Only change was upping the damage added to surge blast

Blasting Wilder
Wild Surge: A blasting wilder uses her wild surge not to improve her psionic powers, but to enhance her surge blast ability. Any time the blasting wilder invokes a wild surge, she gains no increase to her manifester level, but adds one die of damage to her surge blast for each point of the wild surge and can expend her psionic focus to use her surge blast as a free action in the same round she used her wild surge. This ability functions in all other ways as Wild Surge, including the risk of psychic enervation, and is modified by the wilder’s surge choice as normal. Wild surges that do not increase the manifester level, such as Efficient Surge, cannot be used with this archetype.

Psionic Meditation: The blasting wilder gains Psionic Meditation as a bonus feat at 6th level even if she does not meet the prerequisites. This replaces Elude Attack (+2). From this point forward, the wilder’s elude attack bonus is 1 lower than a normal wilder’s.

Chained Blast: A blasting wilder of 12th level can chain the effect of her surge blast to another nearby target at a reduced capacity. Any time the blasting wilder uses her surge blast, she can select a secondary target within 15 ft. of the original target. The secondary target takes half the damage of the original target if the blasting wilder makes a successful ranged touch attack against the secondary target. If the original target took no damage, the blasting wilder cannot chain the blast. This replaces surging euphoria (+2). From this point forward, the wilder’s surging euphoria bonus is 1 lower than a normal wilder’s.

Perfect Blast: A wilder of 20th level has learned how to make efficient use of her surge blasts. When the blasting wilder invokes a wild surge, she may expend her psionic focus to make one surge blast for each of her iterative attacks. The blasting wilder is still subject to the normal risk of psychic enervation for invoking the wild surge. This ability replaces Perfect Surge.


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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 06:09 PM
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Only a single concern. As it is written i could for example manifest claws of the beast (or any other swift action power) surging. This would allow me to spend my focus and use my stronger surge blast as a free action. next, as a move action, I regain my psionic focus with psionic meditation. Finally, as a standard action, I manifest a surged crystal shard and spend my just regained psionic focus to use surge blast one more time. If it is not the intent to allow multiple uses of surge blast per turn then you should specify that it is only once per turn.

Also,it would be cool to have a feat or (even better) wilder only power that modifies your surge blast in cool ways like; making it a weaker line, having it deal splash damage, making it a weaker cone, making it a melee touch attack that deals greater dmg.

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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 06:15 PM
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Good call out on once per round.

Awesome idea on modifying the surge blast.


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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 07:14 PM
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FYI, this is getting a couple changes...

First, we created a new feat based upon Frerezar's suggestion. This feat is becoming a part of the archetype.

Archetype Changes:

Modified Blast: The blasting wilder of 2nd level gains the Modified Blast feat as a bonus feat. This ability replaces Elude Attack (+1).

Chained Blast: Now 10th level and replaced Elude Attack +3.

Feat

Modified Blast [Psionic]
You have learned to alter the nature of your surge blast by spending your psionic power.
Prerequisites: Surge blast class feature, manifester level 3rd.
Benefit: When you activate your surge blast, you gain the following augment options. Like augmenting a power, augmenting a surge blast is limited to your manifester level. You can also choose to invoke a wild surge when using your surge blast, using the power from the wild surge to pay for augments to the surge blast, but suffer the standard risk of psychic enervation for invoking a wild surge.
Augment: You can augment your surge blast in one of the following ways.
1. If you spend 2 additional power points, your surge blast deals splash damage.
2. If you spend 4 additional power points, your surge blast deals half damage, but damages all creatures in a 30 ft. line.
3. If you spend 4 additional power points, your surge blast is empowered, dealing 50% additional damage.
4. If you spend 4 additional power points, your surge blast is a 15 ft. cone effect instead of a ranged touch attack, and creatures in the affected area gain a Reflex save (DC 10 + 1/2 your manifester level + your Charisma modifier) to take half damage.
5. If you spend 4 additional power points, your surge blast affects all creatures within a 10 ft. radius of the targeted creature and creatures in the affected area gain a Reflex save (DC 10 + 1/2 your manifester level + your Charisma modifier) to take half damage.
6. If you spend 6 additional power points, your surge blast is instead a 10 ft. emanation centered on you and creatures in the affected area gain a Reflex save (DC 10 + 1/2 your manifester level + your Charisma modifier) to take half damage.


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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 07:57 PM
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I am slightly confused after double checking the surge blast ability. It deals damage equal to your surge bonus (1d6 at lvl 1, 2d6 at lvl 3, 3d6 at lvl 7). And this archetype says that it adds one damage to the surge blast for every surge bonus. Does that mean it would be 2d6 at lvl 1, 4d6 at lvl and 6d6 at lvl 7?

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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 08:00 PM
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Yes.


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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 08:16 PM
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Sounds quite strong, maybe even a bit too strong considered it is force damage and spell resistance doesn't apply. It outdamages using metapsionic feats (assuming they are paid with regular surge) at lower levels, but is overshadowed at higher levels by them (around lvl 11 or so). Also I guess it is technically costing you power points to use an otherwise at will ability and you rin the risk of enervation more often than not. So I guess it evens out.

Now i just have to find a way to make a characters surge blast damage elemental in some way to recreate a 3.5 character i was quite fond of.

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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 09:28 PM
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Is that a feat right there? Adding Elemental Damage to your Surge Blast. Yes it is! Very Happy

Elemental Surge
Prerequsite: Wild Surge, Surge Blast
Benefit: Your Surge Blast deals energy damage according to your active energy type.
Fire: +1 damage per die
Cold: +1 damage per die
Electricity: +3 to hit target in armor
Sonic: -1 damage per die, ignores hardness


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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Thu Apr 12, 2012 09:39 PM
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Awesome

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Post Post subject: Re: PsiEx - BETA - Blasting Wilder
Posted: Fri Apr 13, 2012 12:39 AM
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Frerezar wrote:
Sounds quite strong, maybe even a bit too strong considered it is force damage and spell resistance doesn't apply. It outdamages using metapsionic feats (assuming they are paid with regular surge) at lower levels, but is overshadowed at higher levels by them (around lvl 11 or so). Also I guess it is technically costing you power points to use an otherwise at will ability and you rin the risk of enervation more often than not. So I guess it evens out.

Now i just have to find a way to make a characters surge blast damage elemental in some way to recreate a 3.5 character i was quite fond of.

it has to be strong. it forfeits significant enhancements in every other area to gain a benefit to blasting and only blasting. a great deal of versatility is lost, and the area of focus absolutely must be made superior as a result.

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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Sun Apr 15, 2012 04:18 PM
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Question, will the surge blast in general be limited to once per round or the modified surge blast? For example, if I choose to use wild surge with inevitable strike and spend my focus to get a free stronger surge blast as a free action with it, then, with my move I get my focus back and as a standard action decide to use my regular (not augmented) surge blast to "finish the job". Would the limitation on once per round apply or would said limitation be only applied to the "free action" surge?

Personally, I think the once per round thing should only be applied to the free action stronger surge blast, and not the regular one.

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Post Post subject: PsiEx - BETA - Blasting Wilder
Posted: Sun Apr 15, 2012 09:19 PM
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I've added this line to the Wild Surge portion to clarify that specific scenario:

"can expend her psionic focus to use her surge blast as a free action in the same round she used her wild surge, although she may only do this once per round, even if wild surging more than once per round."


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