PsiEx - BETA - Vitalist Talents

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#1: PsiEx - BETA - Vitalist Talents Author: Jeremy.Smith , Location: Allen, TX Post Posted: Thu Apr 19, 2012 09:19 PM
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Part of Hidden Intentions is taking the "knacks" of the Vitalist class and converting them into 0th-Level Powers... since it needs to be done for the compilation.

Here they all are. The mechanics weren't changed, but I just want to make sure I didn't miss anything. Smile

Dazzle
Discipline: Psychometabolism; Level vitalist 0
Manifesting Time 1 standard action
Display Visual
Range 30 ft.
Target One living creature
Duration 1 round
Saving Throw No; Power Resistance yes
Power Points: Psionic focus or 1

You attempt to disrupt the vision of the targeted creature by making a ranged touch attack. If the attack is successful, the creature is dazzled until the beginning of your next turn.

Disruptive Touch
Discipline: Psychometabolism; Level vitalist 0
Manifesting Time 1 standard action
Display Auditory
Range Touch
Target One living creature touched
Duration 3 rounds
Saving Throw Fortitude negates; Power Resistance yes
Power Points: Psionic focus or 1

Your touch disrupts the natural energy of the creature’s body, causing them to be staggered unless they make a successful Fortitude save.

Fatigue
Discipline: Psychometabolism; Level Soulthief 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration 1 round / level
Saving Throw Fortitude negates; Power Resistance yes
Power Points: Psionic focus or 1

As a ranged touch attack, you may cause a target to be fatigued for a number of rounds equal to your manifester level. A successful Fortitude save negates this effect. This ability has no effect on a creature that is already fatigued.

Fortify, Lesser
Discipline: Psychometabolism [network]
Level: Guardian 0, psion/wilder 0, psychic warrior 0, tactician 0
Display: Mental
Manifesting Time: One standard action
Range: Personal
Target: You
Duration: One minute
Power Points: Psionic focus or 1

You imbue yourself with psionic energy that protects you from harm, granting yourself a +1 resistance bonus on saves.

Halt Death
Discipline: Psychometabolism; Level Mender 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration Instantaneous
Saving Throw Will negates (harmless); Power Resistance yes (harmless)
Power Points: Psionic focus or 1

You can target one member of your collective that is dying (at -1 hp or less). That creature is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally.

Hinder
Discipline: Psychometabolism; Level vitalist 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration 1 minute or until discharged; see text
Saving Throw none; Power Resistance yes
Power Points: Psionic focus or 1

If you make a successful ranged touch attack against the target, it takes a -1 penalty on the next attack roll, saving throw, or skill check. You must choose which type of roll the penalty applies to at the time you manifest the power. If the target does not make that type of roll before ethe power ends, it has no effect.

Induce Pain
Discipline: Psychometabolism; Level vitalist 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration Instantaneous
Saving Throw none; Power Resistance yes
Power Points: Psionic focus or 1

You attempt to cause a creature to feel pain. If you make a successful ranged touch attack at the target, it takes 1d3 points of damage.

Sicken Body
Discipline: Psychometabolism; Level vitalist 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration 1 round
Saving Throw Will negates; Power Resistance yes
Power Points: Psionic focus or 1

You cause the target to be sickened until the start of your next turn unless the creature makes a successful Will save.

Siphon
Discipline: Psychometabolism; Level Soulthief 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration Instantaneous
Saving Throw none; Power Resistance yes
Power Points: Psionic focus or 1

You direct a ray of psionic energy at a target as a ranged touch attack. If it hits, the target suffers 1d3 points of damage, and you, or a member of your collective, gain 1 temporary hit point for 1 minute.

Toughen
Discipline: Psychometabolism; Level Guardian 0
Manifesting Time 1 standard action
Display Display
Range 30 ft.
Target One living creature
Duration 1 minute
Saving Throw Will negates (harmless); Power Resistance yes (harmless)
Power Points: Psionic focus or 1

You grant one member of your collective a +1 natural armor bonus for 1 minute.

Vim
Discipline: Psychometabolism
Level: Psion/wilder 0, psychic warrior 0, vitalist 0
Display: Material and olfactory
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 min./level
Power Points: Psionic focus or 1

You suffuse yourself with power, gaining 1 temporary hit point. This temporary hit point overlaps (does not stack) with temporary hit points from any source, including previous manifestations of this power.



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