Post subject: Re: DSP game?
Posted: Wed Jul 09, 2008 01:20 AM
I would love to run such a game. But, I've also been thinking that I've been wanting to run a game with the new character development rules once they are officially published. I also have a guy over on ENWorld who has been asking me if I'm running another PbP game. I think he'd love to get in on a game, too.
FWIW, the last two PbP games that Iwas in folded after roughly 14-16 months of gaming each, I think. Posting rates slowed down in the games below my desired threshhold. I find that I lose interest in a game if the posting rate drops too much below an average one post per day per player. (Obviously, things like family vacations and the like come up ... we work around those.) But if that sounds like an offer that you can live up to, I'd be interested in running a game.
Just out of curiosity, why are you not offering to run a game?
Post subject: Re: DSP game?
Posted: Wed Jul 09, 2008 02:37 AM
That's funny. I saw Xeph Soulknife and I said to myself, "That's not very DSPish." Because - you know - I'm thinking to myself that the Xeph and the Soulknife are both in the XPH.
I'm assuming you are looking to get some ofthe racial Xeph stuff in and some stuff from the Soulknife work? Just curious...
Post subject: Re: DSP game?
Posted: Wed Jul 09, 2008 06:17 AM
i'd be interested in playing
i'd go for a society mind, if we've already got a shaper (can't have a psionics group without a shaper, don'cha know?). not sure if i'd be up for a worldthought medic though, so we may be slightly limited on healing at this point for a little while.
but in any case, i've never yet played a society mind, i think it'd be interesting to give it a shot
Post subject: Re: DSP game?
Posted: Thu Jul 10, 2008 02:27 AM
Jaid wrote:
not sure if i'd be up for a worldthought medic though, so we may be slightly limited on healing at this point for a little while.
Well, there is always the leadership feat ... They'd make great add-ons. And many classes do have access to the Body Adjustment power.
But, I really love the Worldthought Medic class, to be honest. It is one of my favorite DSP creations. I think it is fairly powerful, though. I was playing a Worldthought Medic the other day with the Improved Steal Health feat. So long as there was someone willing to look out for his backside he was rocking solid. Especially after level 7 where it becomes a ranged ability.
By tally of interest, so far we've got:
Lordmonkeysama - Xeph Soulknife
dwickam - Elan Shaper
Jaid - Society Mind
Others?
If this flies, I can say that I am totally looking forward to putting the Halo Knight into the ring - perhaps as a ring of enemies. Between that class and the Worldthought Medic I've been re-energized lately. And the other day I had a very effective Isolated Mind totally hose a player's Worldthought Medic's network. And fortunately it was a few rounds before the Worldthought Medic could regain control. It gave the Isolated Mind a few rounds to mess with the Improved Insidious Power by Proxy ability. Fun, fun, fun.
Post subject: Re: DSP game?
Posted: Thu Jul 10, 2008 04:32 AM
note to self: worldthought adjunct cohort =P
maybe a marksman... i've never really been all that excited about marksmen compared to other DSP stuff, but maybe that's just because i haven't played one =P
Post subject: Re: DSP game?
Posted: Thu Jul 10, 2008 05:37 AM
Marksmen can be fun. I've got one going that I use every once and a while. I like the limited manifesting - some of the powers are just fun. Like Boost, Dissolving Weapon, The Arrow Knows the Way, etc. The Wind Reader class feature is a niceaddition so long as the character isn't blowing their psionic focus on feats (like Psionic Shot). I also like the Shooting Star Adept PrC. It gives some neat features.
But ... assuming the game starts after the new character design rules are published - I sent them to Jeremy Smith today for the proofreading and/or layout step - I don't see anything wrong with being a half-marksman with Worldthought Network capabilities or a character with Society Mind levels and some of the ranged capabilities of the Marksman. How's that kind of flexibility fit you?
But ... assuming the game starts after the new character design rules are published - I sent them to Jeremy Smith today for the proofreading and/or layout step - I don't see anything wrong with being a half-marksman with Worldthought Network capabilities or a character with Society Mind levels and some of the ranged capabilities of the Marksman. How's that kind of flexibility fit you?
i'm not sure i trust myself to play nicely with a point buy system... i sometimes tend to min/max as is =P
i'm not sure i trust myself to play nicely with a point buy system... i sometimes tend to min/max as is =P
Actually, that's the beauty of a system like that. Yes, it can lead to a min/maxers utopia because it allows for the ultimate min/maxing. But, I think that some people become min/maxers because they are playing in a system that is largely confining. For example:
If you want X class ability for your characer, you have to also take everything else in the class that leads up to that ability whether you like it or not. So people learn how to scrimp and save an get it as efficiently as possible. That leads to a min/max thought process. But in a classless system, there is no need for that kind of thought. If you want X class ability, you just meet the prerequisites for it and bam - you've got it. You're then free to play with all the other aspects of your character as you see fit. You can afford to be a min/maxer with a few abilities and also dabble in a few other aspects of the character.
Don't get me wrong. Games under that kind of system can have some amazingly powerful characters. But I've also found that in this system the most amazingly powerful characters also have some amazingly powerful flaws that DMs can exploit significantly. Being min/maxed in a classless system is almost most hazardous toa character's health than being well-rounded.
I wonder if it has something to do with being in a subforum? Because a few other times when I've tried to post in other threads it prompted me to sign-in first. [I tend to be a bit absent-minded about forgetting I'm not signed in when posting] I was trying to think of what might be physically different about this thread over the other threads where it did prompt and the first thing I thought of was it being moved into a sub-forum.
For the record, after I saw your post I hit reply without being logged on and it let me go right to the reply page. Of course, then I went to log-on before typing this response. Hope the info helps in some way....
EDIT: Actually, maybe not. I just logged out again and went to a topic in another forum and tried to post without logging in. It prompted me to login. Then I went to the Untapped Potential subforum and tried to post without logging in and it did prompt me to log-in. So perhaps it is something in the permissions of the new PbP subforum?
finally got caught up on the new character creation rules you've worked so hard on NLF, and i am very excited to try them out :)
would probably attempt Mindblade powers(including advancements like Psychic Strike and Knife to the Soul), with Rogue Skills and Fighter feats, and if possible Sneak Attack.
of course, that may be way to much for one character, lol.
Post subject: Re: DSP game?
Posted: Fri Jul 11, 2008 01:33 AM
That build will largely depend on your INT, Lordmonkeysama. {Speaking of which, is there a shorthand for your name I can use? } Skills - like in a standard game - are highly INT dependant. In fact, without giving away too much I can say that if an average character with INT 10 can buy X ranks for Y XP, a character with INT 12 can buy (X+1) ranks for the same Y XP. A Human character with INT 18 can buy (X+5) ranks for the same Y XP. In that way the system mirrors a standard game in importance of INT and skill ranks.
Another way of thinking about it is that any character design can buy ranks in 10 skills with any INT. But the character with INT 10 is going to pay substantially more than a character with INT 16 or 18.
But assuming you have a high enough INT to support the amount of skills you want, getting mindblade advancement, access to fighter feats, and a few levels of Sneak Attack is certainly possible ... depending on what Hit Die, Saves, and quantity of feats that you want, too. Butit is certainly possible! And that's a fun thing to say as a potential DM of the game!
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