Post subject: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 06:49 AM
Don't know if you'd have room for it in this book, but there's a lot of buzz going on at the Paizo forums regarding the sorcerer bloodlines, and that psionic should be one of them. So far there's really only been one relatively balanced bloodline made, and that was by NSpicer.
My DM has looked at it, and after a long thought process, has accepted it into the games we do.
If not this one exactly, can this be a consideration? There's lot of bloodlines in the core book, but with us now going psionic, it's more than possible that a character could have half-giant, thri-keen, or elan blood going through them.
Here's the write up that's in the link:
Psionic Bloodline
At some point in your family's history, one of your relatives manifested psionic abilities. Though you failed to inherit these innate powers yourself, some spark of mental mastery fuels your arcane talent as well.
Class Skill: Sense Motive
Bonus Spells: hypnotism (3rd), detect thoughts (5th), clairaudience/clairvoyance (7th), phantasmal killer (9th), telepathic bond (11th), mass suggestion (13th), vision (15th), mind blank (17th), dominate monster (19th)
Bonus Feats: Alertness, Improved Initiative, Iron Will, Lightning Reflexes, Persuasive, Quicken Spell, Silent Spell, Still Spell
Bloodline Arcana: Whenever you cast a spell of the compulsion subschool, increase the spell's DC by +2
Bloodline Powers: Your magic benefits from the latent psionic energy of your mind, growing more potent as you gain levels.
Hand of the Psion (Su) - At 1st level, you can cause a melee weapon to fly from your grasp and strike a foe before instantly returning. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Charisma modifier to the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Mental Resistance (Ex) - At 3rd level, you gain a +2 bonus on saving throws against enchantments and illusions. At 9th level, your bonus on saving throws against enchantments and illusions increases to +4.
Psionic Blast (Sp) - At 9th level, you can unleash a psionic blast of mental energy once per day. This 30-foot cone-shaped burst does 1d6 points of nonlethal damage for every 2 sorcerer levels (maximum 10d6) and stuns creatures in its path for 1 round. Those caught in the area of your blast receive a Will save. A successful save negates the stunned effect and reduces the damage by half. The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. At 9th level, you can use this ability once per day. At 17th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day.
Willful Magic (Ex) - At 15th level, you can increase the potency of your spells through sheer force of will, allowing you to reroll any caster level check to overcome spell resistance. You must decide to use this ability before the results are revealed by the GM. You must take the second result even if it is worse. You can use this ability at will.
Transcendant Mind (Su) - At 20th level, you gain immunity to all mind-affecting effects and the ability to communicate telepathically with any creature within 100 feet that has a language. Once per day, you can cast astral projection as a spell-like ability using your sorcerer level as your caster level.
Post subject: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 11:11 AM
There's one in the Wayfinder #2 ... but personally, I think with magic and psionics they are one option or the other. You are either psionic, or you are magic, but you are very seldom both (the cerebromancer being a notable exception).
Post subject: Re: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 01:42 PM
Dabbler273 wrote:
There's one in the Wayfinder #2 ... but personally, I think with magic and psionics they are one option or the other. You are either psionic, or you are magic, but you are very seldom both (the cerebromancer being a notable exception).
Or the psychic theurge where you go up both a manifester and divine.
Post subject: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 03:21 PM
Well I personally think there is space for a Psionic Bloodline Sorcerer in the game, thou it depends on the setting and it´s explanation for magic/psionics.
But in general the idea of an arcane spark being ignited by undeveloped psionic potential sounds very tasty indeed.
Post subject: Re: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 09:06 PM
Frerezar wrote:
But in general the idea of an arcane spark being ignited by undeveloped psionic potential sounds very tasty indeed.
Agreed. Sorcerers get their power from something, but not necessarily will it be as potent as their ancestors. It's incredibly possible that you had a mind flayer as a great, great grandfather, when you've had a dragon as one. And if you can have wizard's blood in you (Arcane bloodline) then why not a psion's? It makes sense.
Post subject: Psionic Bloodline Consideration?
Posted: Fri Feb 05, 2010 09:24 PM
It actually looks good mechanically and, in my mind at least, makes sense flavor-wise. I would play it, and I would have no problem with one of my players choosing it for their sorcerer.
Post subject: Re: Psionic Bloodline Consideration?
Posted: Sat Feb 06, 2010 08:11 AM
I saw this bloodline before and I like it, but it's extremely focused on telepathy. While I like that, it doesn't really fit a clairsentient or psychokinetic or whatever theme as well. As much as I love me some telepaths, I don't think that all psychics should be equally focused on that single branch of psionics.
Also, the specificity of spells doesn't lend itself as well to my image of a psion's versatile control of knowledge, energy, and matter--for instance, I would rather have control light than having to know light, darkness, deeper darkness AND daylight. Likewise, while there are a lot of shapechanging spells, there are no healing spells on the Sorcerer/Wizard list, which negates certain established psychometabolic ideas. And of course, there's my inability to reconcile psychic powers with the vancian system...
But yeah, if you just want a telepath, this bloodline is pretty awesome.
Post subject: Psionic Bloodline Consideration?
Posted: Sat Feb 06, 2010 11:15 AM
I am considering a "PDF-sized" supplement after we unleash the core book, called "Echoes of the Mind" which would deal a little with "unrefined" psionic potential. Such a supplement would raise the "psionic bloodline" concept, together with feats that add a little touch of psionic to your current class as well as how a "Psilock" could manifest itself as a class. Ie something akin to the Soulknife but... different. You know, a "latent, untrained, psychic". But I don't know, we'll see.
_________________ Andreas Rönnqvist Co-owner of Dreamscarred Press
Post subject: Psionic Bloodline Consideration?
Posted: Sat Feb 06, 2010 08:12 PM
Some might view the Wilder as that, and to a degree I can agree with that assessment. My thinking was always that whereas a Wilder unleashes their potential due to strong emotions firing off their potential, a Psilock might be as focused or wild as they choose, their manifestations are simpler and more combat-focused precisely because they are untrained.
It might just end up with being a variant Soulknife for all I know right now. As I said "Echoes" is just an idea right now.
_________________ Andreas Rönnqvist Co-owner of Dreamscarred Press
Post subject: Re: Psionic Bloodline Consideration?
Posted: Sat Feb 06, 2010 08:21 PM
wynterknight wrote:
Also, the specificity of spells doesn't lend itself as well to my image of a psion's versatile control of knowledge, energy, and matter--for instance, I would rather have control light than having to know light, darkness, deeper darkness AND daylight. Likewise, while there are a lot of shapechanging spells, there are no healing spells on the Sorcerer/Wizard list, which negates certain established psychometabolic ideas. And of course, there's my inability to reconcile psychic powers with the vancian system...
But yeah, if you just want a telepath, this bloodline is pretty awesome.
well, the thing with handing out those versatile powers or powers that do stuff magic doesn't do well, is that those things are balancing factors for arcane casters intentionally. mostly for wizards, i suspect, but the same applies to sorcerors to some extent.
or would these be psi-like abilities? i could at least somewhat support the idea of psi-like abilities (it's something like having a phrenic template applied to the sorceror, which would be completely different from adding to the spells known) particularly since that would prevent other arcane casters from learning these abilities. heck, if you were even to make it a psi-like ability and then give them the ability to sacrifice a slot of level X spell to recharge the psi-like, i would feel a lot better about it. just don't make it an actual spell.
Post subject: Re: Psionic Bloodline Consideration?
Posted: Sun Feb 07, 2010 03:19 AM
It's only within the last few months that I've come to realize that I don't like spellcasting as a class feature. Spells, as they are defined in the PHB, actually take a long time to cast (at least 15 minutes, going by the minimum spell preparation time). This is part of the reason why I prefer psionics over spellcasting. Manifesters are more in line with the non-spellcasters in that they get fewer options (but those options are more flexible). The design of the warlock, a class that gets a baker's dozen (13) of spell-like abilities, is much more in line with what my gut says about how the spellcasting classes should have worked. If a "psilock" is a "psionic warlock" that gets a number of psi-like abilities, that would be the best of both worlds, in my opinion. I don't know why, but I consider the 3.5 fighter to be the most logically constructed class. Replace the bonus feats with spell-like abilities and you have a perfectly passable magic-using class, especially if the spell-like abilities are better than bonus feats but the class is less combat-capable.
(I, uh, can't remember the point of this paragraph now... I had a point when I started typing... Darn it! Maybe it was something about psilocks? Since Pathfinder came out, I've been toying with a "psionic warlock" that I called a "psilock" that gets psi-like abilities instead of powers. Or was it a warlock-like psion?) Pathfinder has really gotten my brain's 3.5 design tweaking juices flowing.
Post subject: Re: Psionic Bloodline Consideration?
Posted: Mon Feb 08, 2010 03:55 AM
Angellis_ater wrote:
I am considering a "PDF-sized" supplement after we unleash the core book, called "Echoes of the Mind" which would deal a little with "unrefined" psionic potential ...
Please keep considering it. I'll pledge up-front to buy it.
Post subject: Psionic Bloodline Consideration?
Posted: Mon Feb 08, 2010 11:00 PM
I will keep considering it!
The general idea, as far as what I and Jeremy discussed, was to have a major book release about every 6-9 months and a few smaller ones inbetween. We'll see exactly how we do it though.
_________________ Andreas Rönnqvist Co-owner of Dreamscarred Press
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