Long has the psicrystal been an iconic aspect of the d20 psionic manifester. Acting as an advisor, a scout, or simply as comic relief, the psicrystal grants its owner special abilities and bonuses unique to psionics.
Dreamscarred Press is proud to present High Psionics: Psicrystals Expanded, where the options available for psicrystals are expanded and new options made available. From implanted psicrystals to awakened psicrystals, even psicrystals created from the creatures known as crysmals, this new release in our High Psionics line is sure to have something any psicrystal-loving manifester can use.
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Customer Reviews:
Ray De Clercq (Thursday, 19 April 2007) Rating: ANother fine product by the people at DSP. I enjoyed this quite a bit, and while limited in page count, be assured that there is nothing in this product that can be considered 'filler'; it's all quality. I for one am very excited about the Psicrystal Weapon!
The only question I have with the product is whether or not the initiative bonus granted by the Implanted Psicrystal is a bit overboard.
I am very much looking forward to see what DSP has cooking next. Bring it on!
Jake Rudd (Sunday, 18 March 2007) Rating: High Psionics: Psicrystals Expanded includes five new types of psicrystals, five new feats, and two new psicrystal monsters. As a bonus, the revised Psicrystal Affinity feat detailing the effects of a psicrystal’s death is also included.
Most of the new psicrystals are actually additions onto an already existing psicrystal, enhancing its capabilities. The Awakened Psicrystal gains several psi-like abilities; the Implanted Psicrystal grants more bonuses to the owner due to the bond between them. Moreover, a Cognizance Psicrystal allows power points to be stored for the owner. A Psicrysmal is the result of creating a psicrystal using Crysmal shards. Finally, a Psicrystal Weapon allows an offensive splinter of your personality to become manifest.
Two new feats allow you to obtain either an Awakened Psicrystal or a Psicrystal Weapon. Then the Fleshcrafting feat allows the character to attach additions onto creatures, namely the Implanted Psicrystal; although there is not a lot of information at this point, a future installation of High Psionics promises to expand upon Fleshcrafting. The remaining feats improve the options for Psicrystal Weapons, allowing them to hold psionic focus and obtain it after striking a creature down.
Lastly, the two monsters presented are the psicrysmal and the shardling. Since the psicrysmal was introduced earlier, the shardling is the more intriguing of the two new monsters. Long has it been asked, what happens when the psicrystal dies, but what happens to the psicrystal when the master dies? A predator hunting for mental energies, the shardling comes into existence when its master comes to a violent demise.
Overall, the best of this product is its failing. Psicrystal options were expanded so much; I felt there had to be more! In addition, the Implanted Psicrystal seems a little odd mechanic-wise initially, but time will tell. Still, these eleven pages will see a lot of use in any campaign where psionics plays a role.
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